Daniel Cefaratti
Game Designer and Software Engineer
Mechwarrior 5: Mercenaries
During my time at Piranha Games, I worked on three DLC packs for Mechwarrior 5: Mercenaries as a Technical Designer. The Legend of the Kestral Lancers, Call to Arms, and Rise of Rasalhague DLCs. I worked on mission structures, the melee combat mechanic, the Rival Mercs system and others throughout each DLC.
Omega Strikers
During my time at Odyssey Interactive, I worked on character designs for the game Omega Strikers early in the development process!
The Visitor: Kitty Cat Carnage
No (real) cats were harmed in the making of this game.
Kitty Cat Carnage was a new entry into The Visitor series of videogames, produced by Zeebarf Games. I worked on Kitty Cat Carnage during my time at Zeebarf Games in 2017.
WARNING: This game features intense cartoon violence.
Rise and Fall
Handball, but Cavemen. Also bombs.
Rise and Fall is a 1-4 player team party game where the players play a mixture of handball and soccer, with a twist or two. The ball is a bomb, and the cavemen can be three different sizes. I worked as Technical Director on Rise and Fall, as well as a Game Designer. Rise and Fall is playable with friends or AI, and available (free!) on Steam.
Stolemates
Heart Stealing Sockpuppets
Stolemates is a 4 player free for all party game revolving around players stealing a giant heart from their buddies while running around the city of Toronto. I worked on Stolemates as both Technical Director and Game Designer.
The Game Design Document created for Stolemates can be found below.
Climate The Corporate Ladder
Capitalistic Ecological Saviours
Climate the Corporate Ladder is a board game prototype created with a central theme of "climate change" in mind.
The instruction manual for the Climate the Corporate Ladder can be found below, as well as a sample of "event" and "disaster" cards.